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B4040[GESP202409 四级] 黑白方块参与者 5已保存回复 4
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- @mhjrg2b7
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CPP
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
#include<bits/stdc++.h>
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
using namespace std;
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
char a[110][110];
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
char ui[4][4]={
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
'0','0','0','0',
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
'0','1','1','0',
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
'0','1','1','0',
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
'0','0','0','0',
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
};
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
bool check(int x,int y)
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
{
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
for(int i=0;i<4;i++)
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
{
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
for(int j=0;j<4;j++)
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
{
if(a[i+x][j+y]!=ui[i][j])
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
{
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
return false;
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
}
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
}
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
}
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
return true;
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
}
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
int main()
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
{
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
int T;
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
cin>>T;
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
while(T--)
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
{
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
bool f=0;
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
int n,m;
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
cin>>n>>m;
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
for(int i=0;i<n;i++)
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
{
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
for(int j=0;j<m;j++)
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
{
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
cin>>a[i][j];
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
}
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
}
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
for(int i=0;i<n-3;i++)
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
{
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
for(int j=0;j<m-3;j++)
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
{
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
if(check(i,j))
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
{
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
f=1;
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
break;
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
}
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
}
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
if(f) break;
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
}
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
if(f)
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
{
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
cout<<"Yes"<<endl;
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
}
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
else cout<<"No"<<endl;
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
}
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
return 0;
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
}
//a[i][j]=='0'&&a[i][j+1]=='0'&&a[i][j+2]=='0'&&a[i][j+3]=='0'&&a[i+3][j]=='0'&&a[i+3][j+1]=='0'&&a[i+3][j+2]=='0'&&a[i+3][j+3]=='0'&&a[i+1][j]=='0'&&a[i+2][j]=='0'&&a[i+1][j+3]=='0'&&a[i+2][j+3]=='0';
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